

Blow up the Crowd
Shh... it's coming, it's coming! IT'S COMING!!!
Refinement Resonances
Increases the active character's ATK by 10% while the wearer is off-field, and increases the active character's ATK by 2% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 12% while the wearer is the active character, and increases Psyche DMG by 2% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Increases the active character's ATK by 11% while the wearer is off-field, and increases the active character's ATK by 2.3% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 14% while the wearer is the active character, and increases Psyche DMG by 2.3% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Increases the active character's ATK by 12% while the wearer is off-field, and increases the active character's ATK by 2.6% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 16% while the wearer is the active character, and increases Psyche DMG by 2.6% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Increases the active character's ATK by 13% while the wearer is off-field, and increases the active character's ATK by 2.9% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 18% while the wearer is the active character, and increases Psyche DMG by 2.9% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Increases the active character's ATK by 14% while the wearer is off-field, and increases the active character's ATK by 3.2% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 20% while the wearer is the active character, and increases Psyche DMG by 3.2% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.





